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Introducing
The 5700 Ultra
The
new GeForce FX 5700 Ultra allows you to Dominate Your Games like
never before! With its blazing fast graphics engine, and advanced
pixel shader technology, your games will play better than ever.
Powered by the second generation NVIDIA CineFX™ 2.0 enginer
with the industry's only true 128-bit precision processing, the
GeForce FX 5700 Ultra will take gaming to a whole new level of reality. |
Specs
At A Glance |
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Table
Of Contents |
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- 256-bit
Graphics Core
- 128-bit
Memory Interface
- 14.4
GB/sec. Memory Bandwidth
- 1.9
billion Texels/sec. Fill Rate
- 356
Million Vertices/sec.
- 900
MHz Memory Data Rate
- 475
MHz Core Clock
- 8
Pixels Per Clock (peak)
- 16
Textures Per Pixel (max in 1 pass)
- Dual
400 MHz RAMDACs
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Key
Benefits
Product
Features
NVIDIA
GeForce FX Demos
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Designed
For High-Performance Gaming
- Utilizes
advanced memory technology - including DDR2 - for blazing
performance
- NVIDIA®
Intellisample™ HCT (texture, color, and z compression)
for screaming performance at high resolutions
- Delivers
3x the vertes prossing pover over previous generations
- 0.13
micron process for faster clock rates
- AGP
8X
NVIDIA®
CineFX™ 2.0 Engine Drives Incredible Cinematic Gaming
Effects
- NVIDIA®
UltraShadow™ technology for next-generation games
- True
128-bit precision computation
- Delivers
2x the floating-point pixel shader power ofver previous
generations
NVIDIA:
The Way It's Meant To Be Played
- The
hottest games are developed and optimizaed on NVIDIA hardware
- Experience
stunning cinematic graphics at blazing speeds
- The
platform of choice for PC gamers worldwide
- Microsoft®
DirectX® 9.0 and OpenGL® 1.5 support
- Complete
support for high-level shader languages like Cg and HLSL
NVIDIA®
ForceWare™ Software for Unmatched Features and Rock-Solid
Stability
- NVIDIA®
Unified Driver Architecture (UDA)
- Compatibility,
Stability, Reliability
- NVIDIA®
nView™ multi-display technology
- Continual
performance and feature updates over the life of the product
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NVIDIA
UltraShadow™ Technology
Advanced
technology designed to enhance the perforamnce of bleeding-edge
games that use complex shadows. |
NVIDIA®
CineFX™ 2.0 Engine
Powers
cinematic effects beyond imagination. With advanced verted
and pixel shader capabilities, stunning and complex special
effects are possible. In addition, increased horsepower delivers
faster and smoother gameplay. |
Advanced
Pixel Shaders
New
technology allows floating-point shader operation to run 2x
faster than previous-generation GPUs. |
128-bit
Studio-Precision Computation
128-bit
studio precision computation through the entire pipeline ensures
the best image quality for even the most demanding applications
by preventing image defects due to low precision. |
NVIDIA®
ForceWare™ Unified Software Environment (USE)
Delivers
a compelling out of the box experience for every user by delivering
industry-leading features for graphics, audio, video, communications,
storage, and security; one driver for all products; as well
as continual performance and feature updates over the life
of the product. |
NVIDIA
Unified Driver Architecture (UDA)
Delivers
rock-solid forward and backward compatibility with software
drivers. Simplifies upgrading to a new NVIDIA product or drivers
because all NVIDIA products work with the same driver software. |
DirectX
9.0 Optimizations and Support
Ensures
top-notch compatibility and performance for all DirectX 9.0
applications. |
OpenGL
1.5 Optimizations and Support
Ensures
top-notch compatibility and performance for all OpenGL applications. |
NVIDIA®
nView™ Multi-Display Technology
Advanced
technology provides the ultimate in viewing flexibility and
control for multiple monitors or displays. |
NVIDIA®
Digital Vibrance Control™ (DVC) 3.0
Allows
the user to adjust color controls digitally to compensate
for the lighting conditions of the workspace, in order to
achieve accurate, bright colors in all conditions. |
AGP
8X
Provides
double the bandwidth of AGP 4X - 2.1GB/sec. vs. 1.1GB/sec.
AGP 8X enables more complex models and detailed textures,
creating richer and more lifelike environments. Uninterrupted
data flow allos for smoother video streaming and faster, more
seamless gameplay. |
Dual
400 MHz RAMDACs
Blasing-fast
RAMDACs support dual QXGA displays with ultra-high, ergonomic
refresh rates - up to 2048x1536@85Hz. |
DVI
Support
Able
to drive high resolution flat-panel displays with resolutions
up to and including 1600x1200. |
Integrated
TV Encoder
Provides
world-class TV-out functionality up to 1024x768 resolution.
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Integrated
Full Hardware MPEG-2 Decoder
Delivers
full-frame rate, full-screen MPEG-2 video on your desktop.
Requires DVD playback software. |
64-Phase
Video Scalar
High
quality video scaling for DVD and other video to full-screen
HDTV resolutions. |
.13µ
Process Technology
Sophisticated
process technology delivers higher performance through faster
clock rates. |
Architected
For Cg
Speeds
up content creation so game delvelopes can get their new games
out to PC users faster than ever before. New cutting edge
special effects can be developed and implemented quicker on
state of the art hardware. |
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![](/articles/images/dusk-1.gif) |
Dawn
ushered in the dawn of cinematic shading with the introduction
of the NVIDIA® GeForce™ FX family of GPUs. Now,
her twin sister Dusk shows us what's possible with a GeForce
FX 5900 GPU.
An
urban, moonlit street is Dusk's stage as she relaxes to music
overheard outside a nightclub. She dances to the beat, beckoning
the attention of her nocturnal friends of the forest, who
join her briefly before flitting off into the night.
Key
Features:
Realistic
Skin: Dusk's skin is a custom fragment shader that includes
shadowing, diffuse and specular color, bump, and a simple
subsurface scattering effect.
Realistic
Hair: Her hair is comprised entirely of geometry and is only
possible due to the high-performance vertex shaders of the
GeForce FX 5900 GPUs. Together, vertex and fragment shaders
allow for an anisotropic lighting model, resulting in extremely
realistic hair.
Download
The NVIDIA Dusk Demo |
![](/articles/images/dusk-2.gif) |
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Vulcan,
the god of fire, toils at his anvil forging the metals of
the earth when one of the sparks of his forge takes flight.
Angered, Vulcan attempts to crush the annoyance but it's too
quick. He chases it all around his sanctuary to no avail,
as he's too slow to vanquish the pest. Tired and dizzy, Vulcan
makes one last attempt to get rid of the pest, but he's overcome
with fatigue and he fizzles. Experience the heat of Vulcan's
frustration first-hand with a GeForce FX 5900 GPU powering
your PC.
Key
Features:
Realistic
fire, smoke, and glow using volumetric texturing and render-to-texture
techniques
Next-generation
lighting and shadowing with multiple light sources
Skin
shader using true Blinn phong shader
Download
The NVIDIA Vulcan Demo |
![](/articles/images/vulcan-2.gif) |
![](/articles/images/vulcan-3.gif) |
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![](/articles/images/dawn-1.gif) |
Welcome
to our enchanted forest – a place where virtual meets
reality. This is the domain of the prettiest pixie to ever
grace the computer screen. While her existence may only be
virtual, the life-like effects made possible with GeForce
FX will convince you that she is real. She is brought to life
through the magic of complex vertex shaders that provide for
both skeletal (body) animation, and blend shape (facial) animation.
But, what truly sets her apart from those cyborg computer
characters that once passed for living creatures is skin -beautiful
human skin. She is covered with an intricate skin shader that
accounts for all the subtleties of human skin. This includes
consideration of the oilyness of the skin surface, the amount
of blood that runs just beneath the surface, and surface highlights
as light hits her skin at glancing angles. In her enchanted
world, it's unclear where fantasy ends and reality begins.
Key Features:
Vertex Shaders - Two key vertex shaders drive her motion:
a branching skeletal shader where the body mesh is driven
by several different combinations of internal bones, and a
blend shape shader that deforms her face based on control
parameters. Skin Shader - This uses a complex combination
of color maps, specular maps, and blood characteristic maps
to produce very realistic skin. In addition, lighting subtleties
are accomplished with a series of cube maps for diffuse specular
and "highlight" skin lighting.
Wing
Shader - A translucent shader is used for the wings. This
modifies both the reflected color off the wings as well as
the amount of light passing through the wings based on viewing
and light angles.
Download
The NVIDIA Dawn Demo
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