Enter a world
of imagination as two young boys stage their own "War of the
Worlds" with props from their toy box. As budding young movie
producers, they struggle to get their stage, props and camera settings
just right. Cinematography brings on a whole new definition as they
experiment with a lagging auto-focus and depth of field on their video
camera. Even Orson Welles had to start somewhere…
Key Features:
Cinematic Camera Effects - Pixel shaders are used
to simulate camera effects like depth of field and full-scene blurring
from an auto-focus lens.
Realistic
Material Shaders - Special pixel shaders add realism to
the toy models in the scene. There is a special plastic shader for
the tank, robot and other plastic models. A painted wood shader
is used for the wood blocks, and a brushed metal shader for the
flying saucer.